NeighborSearch tutorial (k-nearest-neighbors)
Nearest-neighbors search is a common machine learning task. In this setting, we
have a query and a reference dataset. For each point in the query
dataset, we wish to know the k
points in the reference dataset which are
closest to the given query point.
Alternately, if the query and reference datasets are the same, the problem can
be stated more simply: for each point in the dataset, we wish to know the k
nearest points to that point.
mlpack provides:
- a simple command-line executable to run nearest-neighbors search (and furthest-neighbors search)
- a simple C++ interface to perform nearest-neighbors search (and furthest-neighbors search)
- a generic, extensible, and powerful C++ class (
NeighborSearch
) for complex usage
π Command-line mlpack_knn
The simplest way to perform nearest-neighbors search in mlpack is to use the
mlpack_knn
executable. (Note that mlpack also provides bindings to other
languages, so, e.g., the knn()
function is available in Python and Julia and
has the same options. So, any example here can be readily adapted to another
language that mlpack provides bindings for.)
The mlpack_knn
program will perform nearest-neighbors search and place the
resultant neighbors into one file and the resultant distances into another. The
output files are organized such that the first row corresponds to the nearest
neighbors of the first query point, with the first column corresponding to the
nearest neighbor, and so forth.
Below are several examples of simple usage (and the resultant output). The -v
option is used so that output is given. Further documentation on each
individual option can be found by typing
$ mlpack_knn --help
π One dataset, 5 nearest neighbors
$ mlpack_knn -r dataset.csv -n neighbors_out.csv -d distances_out.csv -k 5 -v
[INFO ] Loading 'dataset.csv' as CSV data. Size is 3 x 1000.
[INFO ] Loaded reference data from 'dataset.csv' (3 x 1000).
[INFO ] Building reference tree...
[INFO ] Tree built.
[INFO ] Searching for 5 nearest neighbors with dual-tree kd-tree search...
[INFO ] 18412 node combinations were scored.
[INFO ] 54543 base cases were calculated.
[INFO ] Search complete.
[INFO ] Saving CSV data to 'neighbors_out.csv'.
[INFO ] Saving CSV data to 'distances_out.csv'.
[INFO ]
[INFO ] Execution parameters:
[INFO ] distances_file: distances_out.csv
[INFO ] help: false
[INFO ] info: ""
[INFO ] input_model_file: ""
[INFO ] k: 5
[INFO ] leaf_size: 20
[INFO ] naive: false
[INFO ] neighbors_file: neighbors_out.csv
[INFO ] output_model_file: ""
[INFO ] query_file: ""
[INFO ] random_basis: false
[INFO ] reference_file: dataset.csv
[INFO ] seed: 0
[INFO ] single_mode: false
[INFO ] tree_type: kd
[INFO ] verbose: true
[INFO ] version: false
[INFO ]
[INFO ] Program timers:
[INFO ] computing_neighbors: 0.108968s
[INFO ] loading_data: 0.006495s
[INFO ] saving_data: 0.003843s
[INFO ] total_time: 0.126036s
[INFO ] tree_building: 0.003442s
Convenient program timers are given for different parts of the calculation at the bottom of the output, as well as the parameters the simulation was run with. Now, if we look at the output files:
$ head neighbors_out.csv
862,344,224,43,885
703,499,805,639,450
867,472,972,380,601
397,319,277,443,323
840,827,865,38,438
732,876,751,492,616
563,222,569,985,940
361,97,928,437,79
547,695,419,961,716
982,113,689,843,634
$ head distances_out.csv
5.986076164057e-02,7.664920518084e-02,1.116050961847e-01,1.155595474371e-01,1.169810085522e-01
7.532635022982e-02,1.012564715841e-01,1.127846944644e-01,1.209584396720e-01,1.216543647014e-01
7.659571546879e-02,1.014588981948e-01,1.025114621511e-01,1.128082429187e-01,1.131659758673e-01
2.079405647909e-02,4.710724516732e-02,7.597622408419e-02,9.171977778898e-02,1.037033340864e-01
7.082206779700e-02,9.002355499742e-02,1.044181406406e-01,1.093149568834e-01,1.139700558608e-01
5.688056488896e-02,9.478072514474e-02,1.085637706630e-01,1.114177921451e-01,1.139370265105e-01
7.882260880455e-02,9.454474078041e-02,9.724494179950e-02,1.023829575445e-01,1.066927013814e-01
7.005321598247e-02,9.131417221561e-02,9.498248889074e-02,9.897964162308e-02,1.121202216165e-01
5.295654132754e-02,5.509877761894e-02,8.108227366619e-02,9.785461174861e-02,1.043968140367e-01
3.992859920333e-02,4.471418646159e-02,7.346053904990e-02,9.181982339584e-02,9.843075910782e-02
So, the nearest neighbor to point 0 is point 862, with a distance of
5.986076164057e-02
. The second nearest neighbor to point 0 is point 344, with
a distance of 7.664920518084e-02
. The third nearest neighbor to point 5 is
point 751, with a distance of 1.085637706630e-01
.
π Query and reference dataset, 10 nearest neighbors
$ mlpack_knn -q query_dataset.csv -r reference_dataset.csv \
> -n neighbors_out.csv -d distances_out.csv -k 10 -v
[INFO ] Loading 'reference_dataset.csv' as CSV data. Size is 3 x 1000.
[INFO ] Loaded reference data from 'reference_dataset.csv' (3 x 1000).
[INFO ] Building reference tree...
[INFO ] Tree built.
[INFO ] Loading 'query_dataset.csv' as CSV data. Size is 3 x 50.
[INFO ] Loaded query data from 'query_dataset.csv' (3x50).
[INFO ] Searching for 10 nearest neighbors with dual-tree kd-tree search...
[INFO ] Building query tree...
[INFO ] Tree built.
[INFO ] Search complete.
[INFO ] Saving CSV data to 'neighbors_out.csv'.
[INFO ] Saving CSV data to 'distances_out.csv'.
[INFO ]
[INFO ] Execution parameters:
[INFO ] distances_file: distances_out.csv
[INFO ] help: false
[INFO ] info: ""
[INFO ] input_model_file: ""
[INFO ] k: 10
[INFO ] leaf_size: 20
[INFO ] naive: false
[INFO ] neighbors_file: neighbors_out.csv
[INFO ] output_model_file: ""
[INFO ] query_file: query_dataset.csv
[INFO ] random_basis: false
[INFO ] reference_file: reference_dataset.csv
[INFO ] seed: 0
[INFO ] single_mode: false
[INFO ] tree_type: kd
[INFO ] verbose: true
[INFO ] version: false
[INFO ]
[INFO ] Program timers:
[INFO ] computing_neighbors: 0.022589s
[INFO ] loading_data: 0.003572s
[INFO ] saving_data: 0.000755s
[INFO ] total_time: 0.032197s
[INFO ] tree_building: 0.002590s
π One dataset, 3 nearest neighbors, leaf size of 15 points
$ mlpack_knn -r dataset.csv -n neighbors_out.csv -d distances_out.csv -k 3 -l 15 -v
[INFO ] Loading 'dataset.csv' as CSV data. Size is 3 x 1000.
[INFO ] Loaded reference data from 'dataset.csv' (3 x 1000).
[INFO ] Building reference tree...
[INFO ] Tree built.
[INFO ] Searching for 3 nearest neighbors with dual-tree kd-tree search...
[INFO ] 19692 node combinations were scored.
[INFO ] 36263 base cases were calculated.
[INFO ] Search complete.
[INFO ] Saving CSV data to 'neighbors_out.csv'.
[INFO ] Saving CSV data to 'distances_out.csv'.
[INFO ]
[INFO ] Execution parameters:
[INFO ] distances_file: distances_out.csv
[INFO ] help: false
[INFO ] info: ""
[INFO ] input_model_file: ""
[INFO ] k: 3
[INFO ] leaf_size: 15
[INFO ] naive: false
[INFO ] neighbors_file: neighbors_out.csv
[INFO ] output_model_file: ""
[INFO ] query_file: ""
[INFO ] random_basis: false
[INFO ] reference_file: dataset.csv
[INFO ] seed: 0
[INFO ] single_mode: false
[INFO ] tree_type: kd
[INFO ] verbose: true
[INFO ] version: false
[INFO ]
[INFO ] Program timers:
[INFO ] computing_neighbors: 0.059020s
[INFO ] loading_data: 0.002791s
[INFO ] saving_data: 0.002369s
[INFO ] total_time: 0.069277s
[INFO ] tree_building: 0.002713s
Further documentation on options should be found by using the --help
option.
π The KNN
class
The KNN
class is, specifically, a typedef of the more extensible
NeighborSearch
class, querying for nearest neighbors using the Euclidean
distance.
typedef NeighborSearch<NearestNeighborSort, EuclideanDistance> KNN;
Using the KNN
class is particularly simple; first, the object must be
constructed and given a dataset. Then, the method is run, and two matrices are
returned: one which holds the indices of the nearest neighbors, and one which
holds the distances of the nearest neighbors. These are of the same structure
as the output --neighbors_file
and --distances_file
for the command-line
program (see above). A handful of examples of simple usage of the KNN class are
given below.
π 5 nearest neighbors on a single dataset
#include <mlpack.hpp>
using namespace mlpack;
// Our dataset matrix, which is column-major.
extern arma::mat data;
KNN a(data);
// The matrices we will store output in.
arma::Mat<size_t> resultingNeighbors;
arma::mat resultingDistances;
a.Search(5, resultingNeighbors, resultingDistances);
The output of the search is stored in resultingNeighbors
and
resultingDistances
.
π 10 nearest neighbors on a query and reference dataset
#include <mlpack.hpp>
using namespace mlpack;
// Our dataset matrices, which are column-major.
extern arma::mat queryData, referenceData;
KNN a(referenceData);
// The matrices we will store output in.
arma::Mat<size_t> resultingNeighbors;
arma::mat resultingDistances;
a.Search(queryData, 10, resultingNeighbors, resultingDistances);
π Naive (exhaustive) search for 6 nearest neighbors on one dataset
This example uses the O(n^2)
naive search (not the tree-based search).
#include <mlpack.hpp>
using namespace mlpack;
// Our dataset matrix, which is column-major.
extern arma::mat dataset;
KNN a(dataset, true);
// The matrices we will store output in.
arma::Mat<size_t> resultingNeighbors;
arma::mat resultingDistances;
a.Search(6, resultingNeighbors, resultingDistances);
Needless to say, naive search can be very slowβ¦
π The extensible NeighborSearch
class
The NeighborSearch
class is very extensible, having the following template
arguments:
template<
typename SortPolicy = NearestNeighborSort,
typename DistanceType = EuclideanDistance,
typename MatType = arma::mat,
template<typename TreeDistanceType,
typename TreeStatType,
typename TreeMatType> class TreeType = KDTree,
template<typename RuleType> class TraversalType =
TreeType<DistanceType, NeighborSearchStat<SortPolicy>,
MatType>::template DualTreeTraverser>
>
class NeighborSearch;
By choosing different components for each of these template classes, a very arbitrary neighbor searching object can be constructed. Note that each of these template parameters have defaults, so it is not necessary to specify each one.
π SortPolicy
policy class
The SortPolicy
template parameter allows specification of how the
NeighborSearch object will decide which points are to be searched for. The
NearestNeighborSort
class is a well-documented example. A custom SortPolicy
class must implement the same methods which NearestNeighborSort
does:
static size_t SortDistance(const arma::vec& list, double newDistance);
static bool IsBetter(const double value, const double ref);
template<typename TreeType>
static double BestNodeToNodeDistance(const TreeType* queryNode,
const TreeType* referenceNode);
template<typename TreeType>
static double BestPointToNodeDistance(const arma::vec& queryPoint,
const TreeType* referenceNode);
static const double WorstDistance();
static const double BestDistance();
The FurthestNeighborSort
class is another implementation, which is used to
create the KFN
typedef class, which finds the furthest neighbors, as opposed
to the nearest neighbors.
π DistanceType
policy class
The DistanceType
policy class allows the neighbor search to take place in any
arbitrary metric space. The LMetric
class is a good example implementation.
A DistanceType
class must provide the following functions:
// Empty constructor is required.
DistanceType();
// Compute the distance between two points.
template<typename VecType>
double Evaluate(const VecType& a, const VecType& b);
Internally, the NeighborSearch
class keeps an instantiated DistanceType
class
(which can be given in the constructor). This is useful for a distance metric
like the Mahalanobis distance (MahalanobisDistance
), which must store state
(the covariance matrix). Therefore, you can write a non-static DistanceType
class and use it seamlessly with NeighborSearch
.
For more information on the DistanceType
policy, see the documentation for
DistanceType
.
π MatType
policy class
The MatType
template parameter specifies the type of data matrix used. This
type must implement the same operations as an Armadillo matrix, and so standard
choices are arma::mat
and arma::sp_mat
.
π TreeType
policy class
The NeighborSearch class allows great extensibility in the selection of the type of tree used for search. This type must follow the typical mlpack TreeType policy, documented here.
Typical choices might include KDTree
, BallTree
, StandardCoverTree
,
RTree
, or RStarTree
. It is easily possible to make your own tree type for
use with NeighborSearch; consult the TreeType
documentation for more details.
An example of using the NeighborSearch
class with a ball tree is given below.
// Construct a NeighborSearch object with ball bounds.
NeighborSearch<
NearestNeighborSort,
EuclideanDistance,
arma::mat,
BallTree
> neighborSearch(dataset);
π TraverserType
policy class
The last template parameter the NeighborSearch
class offers is the
TraverserType
class. The TraverserType
class holds the strategy used to
traverse the trees in either single-tree or dual-tree search mode. By default,
it is set to use the default traverser of the given TreeType
(which is the
member TreeType::DualTreeTraverser
).
This class must implement the following two methods:
// Instantiate with a given RuleType.
TraverserType(RuleType& rule);
// Traverse with two trees.
void Traverse(TreeType& queryNode, TreeType& referenceNode);
The RuleType
class provides the following functions for use in the traverser:
// Evaluate the base case between two points.
double BaseCase(const size_t queryIndex, const size_t referenceIndex);
// Score the two nodes to see if they can be pruned, returning DBL_MAX if so.
double Score(TreeType& queryNode, TreeType& referenceNode);
Note also that any traverser given must satisfy the definition of a pruning dual-tree traversal given in the paper βTree-independent dual-tree algorithmsβ.
π Further documentation
For further documentation on the NeighborSearch class, consult the comments in
the source code, found in mlpack/methods/neighbor_search/
.